﻿using UnityEngine;
using System.Collections.Generic;
using Dict.DataModel;

namespace Dict.Blo
{
    public class DictUnionFightTalkBlo : MonoBehaviour
    {
        static public List<TableUnionFightTalk> GetAll()
        {
            return DictDataManager.Instance.tableUnionFightTalkDao.CacheList;
        }
    }
}

